Made with Unity
Unity Patch Release 5.5.5p1
, 946061) - Android: Fixed black screen on startup on Android Oreo devices.
) - Editor: Fixed the
Callback registration failed kMaxCallback
crash when entering playmode.
(950978) - Graphics: [Metal]Eliminate Z-fighting artifacts on certain devices.
) - Graphics: Fixed an occasional flicker of graphics elements on metal.
) - Graphics: Fixed Sprite Mode regression in the Inspector Import Settings so it defaults to Single rather than None, when an image was imported.
, 953124) - iOS: Addressed a compatibility issue that was preventing apps from compiling for the iOS 11 Simulator.
, 952233) - Metal: Fixed a shader compilation regression on macOS 10.11.6 and iOS 8.x and earlier.
) - Mono: Avoid stack overflow from occurring in Unity liveness logic (asset GC). Note that this has been fixed only for both standalone and mobile platforms.
) - UI: Fixing an issue with Input Field caret not masking properly.
(905337, 958707) - UI: Fixed an issue whereby the CanvasManager cleared the stencil buffer every frame.
) - XR: Fixed a crash in ovrp_SetOverlayQuad3 in player when entering/exiting fullscreen mode on PC.
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