Made with Unity
Unity Patch Release 2017.2.4p1
) - 2D: Fixed Compressed ETC Variant Sprite Atlases become corrupted when changing their scale with target - latform set to Android.
) - 2D: Fixed Sprite Renderer memory leak when changing size value in tiled mode.
(1084557) - Mono: Fixed a crash when loading some assemblies due to invalid metadata parsing.
) - Physics: Fixed an issue where physics internal data wasn't being updated if the scene only contained - tatic colliders, causing issues with shape casts.
(1061326) - Scripted Importers: Fixed crashes when ScriptedImporters are missing or modified.
(1082564) - Scripted Importers: Fixed an issue where Scripted Importer version wouldn't work when reimporting ShaderGraph.
) - Shaders: Made enum fields work with float values.
) - Shuriken: Fixed crash when sprite atlas is not included in build.
(1030308) - Xbox-One: Unity projects now build for Xbox One with .net 4.6 compatible scripts and the Roslyn compiler.
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