Made with Unity
Unity Patch Release 2017.1.3p3
)) - Asset Import: Fixed crash when importing fbx .meta files that contains references to non-existing scripts.
) - Asset Import: Fixed importing animation with negative custom framerate.
(1010406) - Editor: Fixed undoing the activation of a UI layout component did not undo the side effects to the children RectTransforms.
) - Editor: Fixed Skinned Mesh not being removed on undo.
)) - Editor: Fixed Editor start when the network is poor.
(None) - Editor: Fixed Input field staying highlighted after Enter key is pressed.
(998407) - Editor: Fixed dragging sliders producing multiple undo steps.
(950671) - Editor: Fixed "Errors: "Assertion failed: Editor Camera already has a render stack set... recursive rendering" and memory leak.
)) - Editor: Fixed driven RectTransforms causing a scene to be constantly flagged as dirty.
)) - Editor: Fixed errors related to temp TLS allocations.
(1009688) - Editor: Fixed vsync not always off for scene view.
) - IL2CPP: Improved performance of IL2CPP player startup.
) - iOS: Fixed Standard shader specular highlights on mobiles.
) - iOS: Added support for iPhone X second stage splash screen.
(None) - Multiplayer: Fixed server active disconnect client for web sockets.
) - OSX: Fixed crash in UnitcodeInputView during editor shutdown.
) - Windows: Fixed resolution dialog not showing monitor list and crashing on pressing 'Play' button on some weird monitor setups.
)) - XR: Updated Google VR NDK to 1.130 for Android/1.120 for iOS.
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