(976095) - Physics: Fixed crash when deativating a Gameobject with WheelColliderComponents.
(985046) - Physics: Fixed an issue where WheelCollider's damping rate has no effects in some cases.
(971056) - Physics: Fixed an issue where activaging interpolation on Rigidbody may cause jittery.
(918283) - Physics: Fixed a performance issue when reparenting rigidbody.
(980186) - Physics: Fixed a crash when two kinematic bodies using non-convex mesh collide.
(1002396) - Physics: Fixed a issue where CharacterController.ClosestPoint may return incorrect value.
(984525) - Physics: Fixed a issue where transforms are not correctly synced when using Rigibody.AddForceAtPos.
(969743) - Physics: Fixed a issue where transforms are not correctly synced when using Rigibody.AddRelativeForce.
(987906) - Physics: Fixed an issue where ClothComponent may be permanently disabled when deativate/reactivate GameObjet in play mode.
(978753) - Physics: Fixed an issuer where kinematic body's collision transform are not updated if instantiated as a child.
(973464) - Physics: Fixed an error that pops up when changing the SkinnedMeshRenderer's mesh with ClothComponent on the same GameObject.
(962027) - Physics: Fixed an issue where cloth may lose constraints when assigning a new mesh to SkinnedMeshRenderer.
(996194) - Physics: Fixed an issue where animated rigidbodyies don't affect other rigidbodies connected with joints.
(1004443) - Physics: Fixed a issue where transforms are not correctly synced when using Rigibody.AddExplosionForce.
(990728) - XR: Added velocity and angular velocity to WMR controllers.
(1029856) - Editor: Fixed performance issues in the clip drop down menu of the animation window when editing large clips.
(None) - Editor: Added support for Package Manager Manifest inclusion into whole-project .unitypackages, for the Content team to produce tutorials and demos that use new features supplied as Package Manager Packages.
(None) - XR: Fixed eye texture allocation on Oculus mobile platforms.
(1021978(961655)) - Android: Fixed using memalign on Android due to compatibility issues causing crashes on some devices.
(1030459) - Scripting Upgrade: Fixed compilation errors in Visual Studio when targeting .NET Standard 2.0.
(1040288) - Licenses: Fixed inaccurate text in license survey.